… Okay, Bioshock 2 technically but. 

Deco Devolution: The Art of BioShock 2 - The Citizens of Rapture

The citizens of Rapture make BioShock what it is: They are not nameless, faceless enemies but people that once had dreams that went horribly awry.

Once again, much love for the art direction of the game but even more love for the sheer amount of thought they put into the Splicers. The fact that they thought of Rapture and its inhabitants before the games, and put that thought into the designs is incredibly cool to me. 

Not just the visual designs either; listening to the Splicers audio files tells a lot about how they were before splicing and, while they are incredibly exaggerated, they’re also not just bland archetypal ‘characters’. They took the archetype and just twisted it into little knots. And from that, made legitimately disturbing ‘enemies’.


in case youre still looking for a decent drawing program


have you tried mypaint?

  • its free
  • its open source
  • works for windows, linux and mac
  • 90% of the window space is where you draw, no clunky and messed up menus
  • performance-wise
  • supports layers
  • the canvas is basically unlimited, the program automatically chooses a dimension for your picture when you save
  • easy (but not too limited) brush creation
  • overall fucking awesome


obligatory screenshot